refactor: remove unused core variables

doom-debug-p and doom-interactive-p have always been intentionally
redundant, because changing the variables they replaced had other
side-effects, which made writing tests for them difficult. Since our
new (yet unpublished) tests lean heavily toward integration testing more
than unit testing, this becomes an implementation detail.

And doom-init-p's only use was refactor out at some point in the past,
so it's no longer used.

Also done to reduce Doom's footprint, in general.
This commit is contained in:
Henrik Lissner 2022-06-24 21:15:31 +02:00
parent 74cc541597
commit 14b2395424
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GPG key ID: B60957CA074D39A3
22 changed files with 55 additions and 76 deletions

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@ -95,8 +95,7 @@ If RECOMPILE-P is non-nil, only recompile out-of-date files."
;; But first we must be sure that Doom and your private config have been
;; fully loaded. Which usually aren't so in an noninteractive session.
(let ((load-prefer-newer t)
(noninteractive t)
doom-interactive-p)
(noninteractive t))
(require 'core-start)
(quiet! (doom-initialize-packages))
(quiet! (doom-initialize-modules))))
@ -198,7 +197,7 @@ module. This does not include your byte-compiled, third party packages.'"
(print-group!
(cl-loop with default-directory = doom-emacs-dir
with success = 0
with esc = (if doom-debug-p "" "\033[1A")
with esc = (if init-file-debug "" "\033[1A")
for path
in (append (doom-glob doom-emacs-dir "*.elc")
(doom-files-in doom-private-dir :match "\\.elc$" :depth 1)