refactor: remove unused core variables
doom-debug-p and doom-interactive-p have always been intentionally redundant, because changing the variables they replaced had other side-effects, which made writing tests for them difficult. Since our new (yet unpublished) tests lean heavily toward integration testing more than unit testing, this becomes an implementation detail. And doom-init-p's only use was refactor out at some point in the past, so it's no longer used. Also done to reduce Doom's footprint, in general.
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22 changed files with 55 additions and 76 deletions
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@ -95,8 +95,7 @@ If RECOMPILE-P is non-nil, only recompile out-of-date files."
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;; But first we must be sure that Doom and your private config have been
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;; fully loaded. Which usually aren't so in an noninteractive session.
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(let ((load-prefer-newer t)
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(noninteractive t)
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doom-interactive-p)
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(noninteractive t))
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(require 'core-start)
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(quiet! (doom-initialize-packages))
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(quiet! (doom-initialize-modules))))
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@ -198,7 +197,7 @@ module. This does not include your byte-compiled, third party packages.'"
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(print-group!
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(cl-loop with default-directory = doom-emacs-dir
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with success = 0
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with esc = (if doom-debug-p "" "\033[1A")
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with esc = (if init-file-debug "" "\033[1A")
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for path
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in (append (doom-glob doom-emacs-dir "*.elc")
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(doom-files-in doom-private-dir :match "\\.elc$" :depth 1)
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