feature/evil: move custom keybinds to private module
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2 changed files with 38 additions and 39 deletions
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@ -281,6 +281,7 @@ across windows."
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(add-hook 'evil-replace-state-entry-hook #'+evil|escape-enable)
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(add-hook 'evil-replace-state-exit-hook #'+evil|escape-disable)
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:config
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(map! :irvo "C-g" #'evil-escape)
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(setq evil-escape-key-sequence "jk"
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evil-escape-delay 0.25))
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@ -310,19 +311,19 @@ across windows."
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:commands (evilmi-jump-items evilmi-text-object global-evil-matchit-mode)
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:config (global-evil-matchit-mode 1)
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:init
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(map! :m "%" #'evilmi-jump-items)
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(+evil--textobj "%" #'evilmi-text-object)
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:config
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(defun +evil|simple-matchit ()
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"Force evil-matchit to favor simple bracket jumping. Helpful where the new
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algorithm is just confusing, like in python or ruby."
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(setq-local evilmi-always-simple-jump t)))
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"A hook to force evil-matchit to favor simple bracket jumping. Helpful when
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the new algorithm is confusing, like in python or ruby."
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(setq-local evilmi-always-simple-jump t))
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(add-hook 'python-mode-hook #'+evil|simple-matchit))
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(def-package! evil-mc
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:commands evil-mc-make-cursor-here
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:init
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(defvar evil-mc-key-map (make-sparse-keymap))
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(map! :n "M-d" #'evil-mc-make-cursor-here)
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:init (defvar evil-mc-key-map (make-sparse-keymap))
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:config
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;; Start evil-mc in paused mode.
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(add-hook 'evil-mc-mode-hook #'evil-mc-pause-cursors)
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@ -332,21 +333,16 @@ algorithm is just confusing, like in python or ruby."
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(setq evil-mc-custom-known-commands
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'((doom/deflate-space-maybe . ((:default . evil-mc-execute-default-call)))))
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;; My workflow is to place the cursors, get into position, then enable evil-mc
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;; by invoking `+evil/mc-toggle-cursors'
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(defun +evil/mc-toggle-cursors ()
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"Toggle frozen state of evil-mc cursors."
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(interactive)
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(setq evil-mc-frozen (not (and (evil-mc-has-cursors-p)
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evil-mc-frozen))))
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;; My workflow is to place the cursors, get into position, then enable evil-mc
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;; (either by going into insert mode, or pressing M-d).
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(map! :map evil-mc-key-map
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:n "M-D" #'+evil/mc-toggle-cursors)
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;; If I switch to insert mode, chances are I want to begin editing.
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;; ...or going into insert mode
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(add-hook 'evil-insert-state-entry-hook #'evil-mc-resume-cursors)
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;; Undo cursors on ESC (from normal mode)
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(defun +evil|escape-multiple-cursors ()
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"Undo cursors and freeze them again (for next time)."
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(when (evil-mc-has-cursors-p)
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@ -364,22 +360,7 @@ algorithm is just confusing, like in python or ruby."
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evil-multiedit-next
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evil-multiedit-prev
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evil-multiedit-abort
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evil-multiedit-ex-match)
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:init
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(map! :v "M-d" #'evil-multiedit-match-and-next
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:v "M-D" #'evil-multiedit-match-and-prev
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:v "C-M-d" #'evil-multiedit-restore
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:v "R" #'evil-multiedit-match-all)
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:config
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(evil-ex-define-cmd "ie[dit]" 'evil-multiedit-ex-match)
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(map! (:map evil-multiedit-state-map
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"M-d" #'evil-multiedit-match-and-next
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"M-D" #'evil-multiedit-match-and-prev
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"RET" #'evil-multiedit-toggle-or-restrict-region)
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(:map (evil-multiedit-state-map evil-multiedit-insert-state-map)
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"C-n" #'evil-multiedit-next
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"C-p" #'evil-multiedit-prev)))
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evil-multiedit-ex-match))
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(def-package! evil-textobj-anyblock
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@ -418,12 +399,19 @@ algorithm is just confusing, like in python or ruby."
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:config (global-evil-surround-mode 1))
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;; Without `evil-visualstar', * and # grab the word at point and search, no
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;; matter what mode you're in. I want to be able to visually select a region and
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;; search for other occurrences of it.
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(def-package! evil-visualstar
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:commands (global-evil-visualstar-mode
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evil-visualstar/begin-search
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evil-visualstar/begin-search-forward
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evil-visualstar/begin-search-backward)
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:config (global-evil-visualstar-mode 1))
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:init
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(map! :v "*" #'evil-visualstar/begin-search-forward
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:v "#" #'evil-visualstar/begin-search-backward)
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:config
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(global-evil-visualstar-mode 1))
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;; A side-panel for browsing my project files. Inspired by vim's NERDTree. Sure,
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