Remove doom//x naming convention

This naming convention was meant to be for batch commands, but it grew
to include "commands that were helpful with managing Doom", but many of
these commands shouldn't be interactive in the first place!
This commit is contained in:
Henrik Lissner 2018-06-17 21:35:58 +02:00
parent 648f4bb585
commit 03022d09f9
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GPG key ID: 5F6C0EA160557395
11 changed files with 85 additions and 97 deletions

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@ -30,7 +30,7 @@ shorter major mode name in the mode-line. See `doom|set-mode-name'.")
(defvar doom-load-theme-hook nil
"Hook run when the theme (and font) is initialized (or reloaded
with `doom//reload-theme').")
with `doom/reload-theme').")
(defvar doom-before-switch-window-hook nil
"Hook run before `switch-window' or `switch-frame' are called. See
@ -578,7 +578,7 @@ frame's window-system, the theme will be reloaded.")
;; out daemon and emacsclient frames.
;;
;; There will still be issues with simultaneous gui and terminal (emacsclient)
;; frames, however. There's always `doom//reload-theme' if you need it!
;; frames, however. There's always `doom/reload-theme' if you need it!
(defun doom|init-theme-in-frame (frame)
"Reloads the theme in new daemon or tty frames."
(when (and (framep frame)