Refactor doom-initialize functions
Removes doom-module-table; which was inflexible (though more stable). It prevented you from putting your doom! block in anywhere but ~/.doom.d/init.el. It is replaced (somewhat) by (doom-modules).
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5 changed files with 61 additions and 79 deletions
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@ -30,8 +30,9 @@ init.el and config.el. Then runs `doom-reload-hook'."
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(red "There were issues!")))))
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((let ((load-prefer-newer t))
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(doom//reload-autoloads force-p)
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(doom-initialize t)
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(ignore-errors (doom-initialize-modules t))
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(doom-initialize 'force)
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(with-demoted-errors "PRIVATE CONFIG ERROR: %s"
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(doom-initialize-modules 'force))
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(print! (green "%d packages reloaded" (length package-alist)))
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(run-hooks 'doom-reload-hook)
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t))))
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@ -105,8 +106,7 @@ Emacs where to find lazy-loaded functions.
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This should be run whenever your `doom!' block, or a module autoload file, is
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modified."
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(interactive)
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(let ((doom-modules (doom-module-table))
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(default-directory doom-emacs-dir)
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(let ((default-directory doom-emacs-dir)
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(targets
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(file-expand-wildcards
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(expand-file-name "autoload/*.el" doom-core-dir))))
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@ -203,7 +203,7 @@ This should be run whenever your `doom!' block or update your packages."
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(file-exists-p doom-package-autoload-file)
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(not (file-newer-than-file-p package-user-dir doom-package-autoload-file))
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(not (ignore-errors
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(cl-loop for key being the hash-keys of (doom-module-table)
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(cl-loop for key being the hash-keys of (doom-modules)
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for path = (doom-module-path (car key) (cdr key) "packages.el")
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if (file-newer-than-file-p path doom-package-autoload-file)
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return t))))
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@ -317,19 +317,17 @@ If RECOMPILE-P is non-nil, only recompile out-of-date files."
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(message "Aborting.")
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(cl-return-from 'byte-compile)))
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(unless recompile-p
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(doom//clean-byte-compiled-files))
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(unless targets
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(let ((inhibit-message t)
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doom-emacs-changed-p
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noninteractive)
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;; But first we must be sure that Doom and your private config have
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;; been fully loaded. Which usually aren't so in an noninteractive
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;; session.
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(quiet! (doom//reload-autoloads))
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(doom-initialize t)))
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(doom//clean-byte-compiled-files)
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(doom//reload-autoloads))
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(let (doom-emacs-changed-p
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noninteractive)
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;; But first we must be sure that Doom and your private config have
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;; been fully loaded. Which usually aren't so in an noninteractive
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;; session.
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(doom-initialize)
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(doom-initialize-modules 'force))
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;; If no targets were supplied, then we use your module list.
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(unless modules
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(doom-initialize-modules t)
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(setq targets (append (list doom-core-dir)
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(doom-module-load-path))))
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;; Assemble el files we want to compile; taking into account that
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